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Introducing our Monolithic 3D DRAM technology

6/20/2011

2 Comments

 
We made the first public presentation of our monolithic 3D DRAM at the AVS 3D workshop last week. Let me share details of the technology with you in this blog-post...

A few months back, we received an invitation to speak at the AVS 3D workshop in San Jose. We felt it would be a good opportunity to discuss our monolithic 3D DRAM technology, so we accepted the organizers' kind invitation. The workshop happened last week. Overall, it was a fun event to speak at. I was impressed with the questions asked by people in the audience, and also their enthusiasm for the subject. The organizers had planned the event very well and the room was packed to it's capacity (with ~150 people). You can find details of this workshop here. Other speakers at the workshop were Sesh Ramaswami from Applied Materials, Valeriy Sukharev from Mentor Graphics and Robert Rhoades from Entrepix. 

Let's now talk about the technology itself. As many of you know, the industry has been aggressively pursuing monolithic 3D approaches for NAND flash memory wherein litho steps are shared among multiple memory layers (see my old blog-post titled "Looking beyond lithography"). Toshiba has their version called Bit Cost Scalable (BiCS) Technology, while Samsung, Hynix and Intel/Micron have their own approaches. Fig. 1 summarizes these schemes. The common thing with all these approaches is the use of polysilicon for making NAND flash transistors.

Picture
While the NAND flash memory industry has gone after this technology direction in a big way, the DRAM industry has not explored it at all. One of the key reasons for this is the fact that NAND flash can live with polysilicon transistors but DRAM cannot. Charge stored in the DRAM would just leak out if polysilicon is used. The transistor's performance would not be high enough either :-( DRAM doesn't use the large amount of ECC and redundancy NAND flash does, and this makes the use of polysilicon even more difficult. In our company, we looked at this as an opportunity. If we could invent a way to apply single crystal silicon to these 3D memories, we could potentially come up some disruptive 3D DRAM technologies! The key innovations we needed were:
  • Stacked single crystal silicon layers produced with low thermal budget
  • A novel monolithic 3D DRAM architecture with shared litho steps
It turns out both these problems can be solved. Ion-cut, the technology used for manufacturing all SOI wafers nowadays, can provide stacked single-crystal silicon at low thermal budgets. It's shown in Fig. 2. Ion-cut involves bonding a hydrogen implanted top layer wafer onto a bottom layer wafer, cleaving the bonded stack at it's hydrogen implant plane and later polishing the surface. This process was invented in the early 1990s at CEA -LETI and has been in production since the late 1990s. As Fig. 3 and Fig. 4 show, our novel 3D DRAM architecture uses double-gated floating body RAM, a technology that has been developed by several manufacturers for 2D DRAM including Hynix and Intel. Essentially, the DRAM is capacitorless, with charge stored in the body of a transistor. Capacitorless DRAM is quite helpful for stacking multiple memory layers with shared litho steps, since it avoids the bulky stacked capacitor (we do have approaches to do monolithic 3D DRAM with shared litho steps even with capacitors, but the amount of capacitance is not that high). As Fig. 4 indicates, our novel 3D DRAM architecture innovatively combines three well-studied and mature technologies: monolithic 3D with shared litho steps, stacked single crystal silicon with ion-cut and double-gated floating body RAM.
Picture
The steps required for this monolithic 3D DRAM are summarized in Fig. 5-Fig. 10. 
  • Step 1: Ion-cut is used to transfer a p-type single crystal silicon layer atop the peripheral circuits of the DRAM as depicted in Fig. 5. Notice how the peripheral circuits are placed under the memory array... this improves the array efficiency and allows smaller-size blocks that offer high performance.
  • Step 2: Using litho and implant, n+ doped regions are formed as shown in Fig. 6. 
  • Step 3: Using steps similar to Step 1 and Step 2, a silicon-silicon dioxide multilayer sandwich is formed as described in Fig. 7. A high temperature anneal is conducted to activate dopands in multiple layers of memory at the same time.
  • Step 4: Using the same litho and etch step, multiple layers of memory are defined as shown in Fig. 8.
  • Step 5: Gates are formed for multiple levels of memory at the same time as described in Fig. 9. Since the source and drain regions are defined in Step 2 and Step 3 and gates are formed separately in Step 5, the process is not self-aligned, which will produce a density penalty of around 20%.
  • Step 6: Using another shared litho step, bit-line contacts are formed to multiple levels of memory. Bit-lines are then made. Contacts to multiple levels of memory are defined with shared litho steps using a process described in [Tanaka, et al., Symposium on VLSI Technology, 2007]. Fig. 10 reveals the structure after this step. Using carefully chosen biases to bit-lines (BLs), word-lines (WLs) and source-lines (SLs), each bit in the memory array can be uniquely addressed.
Fig. 11 shows approximate density estimations for this technology. You'll notice the monolithic 3D DRAM offers more than 3x the density of standard capacitor-based DRAM without an increase in the number of critical litho steps :-) For a commodity industry such as DRAM, that's a huge gain! 
Picture

The other key implications of this technology are shown in Fig. 12 and Fig. 13. You'll see that one can get multiple generations of cost per bit improvement without necessarily upgrading the litho tool. For example, a company can do 22nm 2D, then go to 22nm 3D with 2 device layers after two years and then go to 22nm 3D with 4 device layers after another couple of years. So, you'll be able to use the same litho technology for 6+ years and still get cost per bit improvement! Since tools depreciate in value quite significantly every two years, it is a key win. With conventional 2D scaling, one would need to move to a new and costly litho technology every two years. New litho tools such as EUV ones are projected to cost around $100M... one can delay this :-)

Fig. 13 shows companies can avoid some of the difficulties of standard DRAM scaling with this monolithic 3D approach. Please see my previous post titled "The most cut-throat portion of the semiconductor industry" to learn more about the difficulties with standard DRAM scaling.
  • One of the biggest challenges to DRAM today is the need for continuous upgrades to litho tools every few years. The next big thing in litho, EUV, has been delayed by many-many years. It was supposed to be in production in 2007, but people now say it's too late for 2015! (see Fig. 13) In the absence of EUV, companies have moved to costly double patterning technologies, and in fact, are within a year of going to quad patterning (for NAND flash). The risk of next-generation litho can be avoided by using monolithic 3D and sticking with the same litho tools for more years.
  • DRAM stacked capacitors require aspect ratios of >150:1 and dielectric constants of around 70 in a few years. You'll see projections from the Intl. Technology Roadmap for Semiconductors (ITRS) in Fig. 13. To put these numbers in perspective, 20:1 aspect ratios are considered challenging in most parts of the industry and dielectric constants of around 70 require exotic new high-k materials; well-known high-k dielectrics such as hafnium oxide, aluminum oxide and zirconium oxide will not suffice. The ITRS puts a big portion of the stacked capacitor roadmap in red, which means "no-known-solution". If a company moves to monolithic 3D DRAM, it can potentially avoid these challenges.
  • The DRAM industry's roadmap requires a major overhaul of it's cell transistors every generation or two. This challenging problem can potentially be avoided by moving to monolithic 3D DRAMs as well :-) If you stick with the same feature size and just add additional device layers every generation, you may not need to upgrade the transistors for that. 
Like any other technology, this technology has risks as well. One risk is the floating body RAM technology. It hasn't moved to production for 2D-DRAMs yet and is known to have issues with refresh times, reliability and scalability to smaller feature sizes. These challenges will require engineering work to overcome... Furthermore, for the monolithic 3D DRAMs to scale for many generations (for more than 4 device layers), the ion-cut cost needs to reduce significantly to <$50. This is possible since it is an implant, bond and cleave process. In fact, several companies in the cost-sensitive solar industry, such as SiGen and Twin Creeks Technologies, are using ion-cut nowadays and have figured out creative ways of getting the cost down. 
Picture
To summarize:
I just showed you an approach to increase DRAM density by 3x or more without increasing the number of critical litho steps. This monolithic 3D DRAM technology can provide several years of continuous cost per bit reduction and reduces the burden we put on next-generation lithography. It also tackles challenges with the stacked capacitor and cell transistor that are inherent to 2D-DRAM scaling. There has been almost no prior work on monolithic 3D with shared litho steps for DRAM, and we've got some pretty fundamental patents allowed by the patent office for this technology. Exciting, isn't it? :-)

To get more details of this technology, please see my presentation at the AVS workshop at the following link.
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2 Comments
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8/3/2011 01:57:00 pm

Mentor Graphics and Robert Rhoades from Entrepix.

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9/24/2012 09:15:26 pm

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